using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("MultiClassIcon")]
	public class MultiClassIcon : MonoBehaviour
	{
		public GameObject m_ShadowMesh => method_3<GameObject>("m_ShadowMesh");

		public MultiClassIcon(IntPtr address, string className)
			: base(address, className)
		{
		}

		public MultiClassIcon(IntPtr address)
			: this(address, "MultiClassIcon")
		{
		}
	}
}
